You're viewing Yong Wei Tan's course.
Rust Godot Visual Novel Engine
Module 3
Compiled-Rust Content Authoring and Validation
Module 4
Zero-GDScript Godot Presentation Bridge
Module 5
Sandbox World, Time, Locations, and Schedules
Module 6
Extensible Characters and Stat Systems
Module 7
Event-Driven Quest Framework
Module 8
Inventory, Items, and Transactional Effects
Module 9
Rust-Authored Localization Pipeline
Module 10
Versioned Persistence for Desktop and Web
Module 11
Custom Mini-Game Extension API
Module 12
Reliability, Compatibility, and Release Pipeline